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Players must wear team hat, shirt and long pants (no shorts). Metal
cleats are not allowed.
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A team will consist of ten (10) players on the field. A
team must have eight (8) players or a forfeit will result. There
must be 4 outfielders in the grass at the start of play. (less, if you
have fewer than 10 fielders)
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THERE IS A TWO-HOUR TIME LIMIT DURING THE REGULAR SEASON
ONLY. Each coach will be expected to keep the game moving.
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A game shall consist of six (6) innings. THERE IS A 10
RUN RULE. This rule goes into effect after three and one-half innings.
(3.5)
- In
case of "ADVERSE WEATHER CONDITIONS", a complete game shall be four (4)
innings (3.5 if the home team is ahead). If not complete, the game shall
be suspended. Rainouts will be rescheduled through the League only.
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All Jr. League games are scheduled to start at 5:30
pm or 7pm. unless
otherwise noted. Home team will occupy the first base dugout. Also the
home team for each game will have the official scorebook.
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Coaches will be able to phone the League at 234-3032 or
check the website to
find out the status of a game in case of rain. However, be aware that
many times a game cannot be canceled until the last minute. If not
certain, it is best to have your Team show up
- A
coach must play each player at least three (3) innings in the field. If
a player is unable to play during the game, (illness, injury, fear,)
that player shall not be forced to play and his team shall not be
penalized. In the event of this happening, it shall be reported to the
umpire and the opposing coach immediately.
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Each team
will bat until there are 3 outs or reach the maximum runs for that
inning. – A team
can only score a maximum of 6 runs in the first 5
innings and 10 in the 6th.
Each team shall bat their complete roster in the rotation.
(There will be no automatic outs for teams with less than 10
players)
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No batting practice will be allowed on the field prior to your game.
This is too dangerous with another team doing the same and their backs
turned. You will be allowed ten minutes for fielding.
- No
base runner will be allowed to steal home. A base runner cannot leave
another base to steal until the ball reaches home plate on a pitch. A
runner on third base can only score on a live hit ball or a bases loaded
walk.
- A
base runner may continue to advance until the ball is dead. The ball
becomes dead by being in the pitchers hand and standing on the pitching
rubber.
- NO
SLIDE RULE: There is NO MUST SLIDE RULE. When the fielder has the
ball in his possession, the runner has two choices; Slide OR attempt to
get around the fielder. He may NOT deliberately or maliciously contact
the fielder, but he is NOT required to slide. If the fielder does not
have possession but, is in the act of fielding, and contact is made, it
is a no-call unless the contact was intentional and malicious and is
deemed so by the umpire.
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The infield fly rule is not in effect in this League.
- A
pitcher will be allowed three innings per game. An appearance in any
inning shall be considered one of their innings pitched. Innings pitched
do not need to be consecutive, however only two appearances are
allowed per game. A pitcher is not allowed to intentionally walk a
batter. We encourage challenging the batter. This is an instructional
league and the children should be allowed to have the opportunity to
hit.
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3 HIT BATS MEN RULE:
When there has been three (3) Hits batsmen in the same inning by the
same pitcher, that pitcher is to be removed from his pitching duties for
that inning.
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Coaches should make trips to the pitcher’s mound only
when absolutely necessary. Upon the second (2nd) trip to
the mound in the same inning the pitcher MUST be removed from his
pitching duties.
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Double first base rule - A-Runner should use orange base on initial play
at first base, unless the fielder is drawn to the orange base in which
case runner should use the white base. B- Runner is never out for
touching white base rather than the orange base C- Once the runner
reaches first base, the runner must then use the white base.
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All players and coaches will remain in the dugout during
the game unless coaching a base or the field, batting, on base, on deck,
or in the field. Please keep all spectators out of the dugout.
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Maximum bat size is 30'' in length and 2 ¼” in Diameter. (Coaches please
help in watching the bats in your dugout) Wooden bats are allowed at
player’s own risk.
- No
player can be traded from one team to another.
- Late
sign-ups: All late signups must apply through the MJBL application
process. The MJBL board will decide if the player is allowed to play
and which team that player will be on.
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Coach Pitch players moving up to Kid Pitch league: Coaches are NOT
allowed to recruit Coach Pitch players (temporarily or permanently) to
their Kid Pitch team. No Coach Pitch player may move up to the Kid
Pitch league without first going through the MJBL application process.
At that time, the MJBL board will decide if that player is allowed to
play in the Kid Pitch league and will decide which team that player will
be assigned to play on. Special allowances may be made for siblings
after going through the MJBL application process.
- GOOD SPORTSMANSHIP
WILL BE EXPECTED FROM ALL PLAYERS, COACHES AND SPECTATORS AT ALL TIMES.
UNSPORTSMANLIKE CONDUCT WONT BE TOLERATED AND SHALL BE CAUSE FOR
EJECTION FROM THE COMPLEX. THIS WILL BE STRICTLY ENFORCED!
ALL PARENTS AND COACHES WILL BE REQUIRED TO SIGN
AND RETURN TO THE LEAGUE, A PARENTAL RESPONSIBILITY FORM. THE UMPIRE
WILL HANDLE ALL DISPUTES. ONLY THE UMPIRE MAY CONSULT WITH THE M.J.B.L.
BOARD DURING THE GAME. THE UMPIRE'S DECISION IS FINAL.
REMEMBER, OUR UMPIRES DO THE BEST THEY CAN. THEY
MAY NOT BE PERFECT, AND MAY MAKE OCCASIONAL BAD CALLS.
3/30/2009
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