-
Players must wear team hat, shirt and long pants (no shorts). Metal
cleats are not allowed.
- A
team will consist of ten (10) players on the field. A team must have
eight (8) players or a forfeit will result.
- THERE
IS A TWO-HOUR TIME LIMIT DURING THE REGULAR SEASON ONLY. Each
coach will be expected to keep the game moving.
- A
game shall consist of six (6) innings. THERE IS A 10 RUN RULE. This
rule goes into effect after three and one-half innings. (3.5)
- In
case of "ADVERSE WEATHER CONDITIONS", a complete game shall
be four (4) innings (3.5 if the home team is ahead). If not complete,
the game shall be suspended. Rainouts will be rescheduled through the
League only.
- All
Jr. League games are scheduled to start at 7pm. unless otherwise
noted. Home team will occupy the first base dugout. Also
the home team for each game will have the official scorebook.
- Coaches
will be able to phone the League at 234-3032 to find out the status of
a game in case of rain. However, be aware that many times a game
cannot be canceled until the last minute. If not certain, it is best
to have your Team show up
- A
coach must play each player at least three (3) innings in the field.
If a player is unable to play during the game, (illness, injury,
fear,) that player shall not be forced to play and his team shall not
be penalized. In the event of this happening, it shall be reported to
the umpire and the opposing coach immediately.
- Only
ten (10) batters are allowed to bat in each half of each inning. The
inning will end when the tenth (10) batter bats and any defensive out
is made or any defensive player touches home plate with the ball in
hand. The inning is then over no matter how many outs have been made.
If you have less than 10 players, the players you have will only bat
once in that inning. The tenth or last batter must be announced. Each
team shall bat their complete roster in the rotation. (There
will be no Automatic outs for teams with less than 10 players)
- No
batting practice will be allowed on the field prior to your game. This
is too dangerous with another team doing the same and their backs
turned. You will be allowed ten minutes for fielding.
- No
base runner will be allowed to steal home. A base runner cannot leave
another base to steal until the ball reaches home plate on a pitch. A
runner on third base can only score on a live hit ball or a bases
loaded walk.
- A
base runner may continue to advance until the ball is dead. The ball
becomes dead by being in the pitchers hand and standing on the
pitching rubber.
- NO
SLIDE RULE: There is NO MUST SLIDE RULE. When the fielder has
the ball in his possession, the runner has two choices; Slide OR
attempt to get around the fielder. He may NOT deliberately or
maliciously contact the fielder, but he is NOT required to slide. If
the fielder does not have possession but, is in the act of fielding,
and contact is made, it is a no-call unless the contact was
intentional and malicious and is deemed so by the umpire.
- The
infield fly rule is not in effect in this League.
- A
pitcher will be allowed three innings per game. An appearance in any
inning shall be considered one of their innings pitched. Innings
pitched do not need to be consecutive, however only two appearances
are allowed per game. A
pitcher is not allowed to intentionally walk a batter. We
encourage challenging the batter. This is an instructional league and
the children should be allowed to have the opportunity to hit.
- 3 HIT BATS MEN RULE:
When there has been three (3) Hits batsmen in the same inning by the
same pitcher, that pitcher is to be removed from his pitching duties
for that inning.
- Coaches should make
trips to the pitcher’s mound only when absolutely necessary. Upon
the second (2nd)
trip to the mound in the same inning the pitcher MUST be
removed from his pitching duties.
- Double
first base rule - A-Runner should use orange base on initial play at
first base, unless the fielder is drawn to the orange base in which
case runner should use the white base. B- Runner is never out for
touching white base rather than the orange base C- Once the runner
reaches first base, the runner must then use the white base.
- All
players and coaches will remain in the dugout during the game unless
coaching a base or the field, batting, on base, on deck, or in the
field. Please keep all spectators out of the dugout.
- Maximum
bat size is 30'' in length and 2 ¼” in Diameter. (Coaches please
help in watching the bats in your dugout)
Wooden bats are allowed at player’s own risk.
- No
player can be traded from one team to another.
- Late
sign-ups: All late signups must apply through the MJBL application
process. The MJBL board will decide if the player is allowed
to play and which team that player will be on.
- Coach
Pitch players moving up to Kid Pitch league: Coaches are NOT
allowed to recruit Coach Pitch players (temporarily or
permanently) to their Kid Pitch team. No Coach Pitch player
may move up to the Kid Pitch league without first going through
the MJBL application process. At that time, the MJBL board
will decide if that player is allowed to play in the Kid Pitch
league and will decide which team that player will be assigned to
play on.
Special allowances may be made for siblings after going through
the MJBL application process.
GOOD SPORTSMANSHIP WILL BE EXPECTED
FROM ALL PLAYERS, COACHES AND SPECTATORS AT ALL TIMES. UNSPORTSMANLIKE
CONDUCT WONT BE TOLERATED AND SHALL BE CAUSE FOR EJECTION FROM THE
COMPLEX. THIS WILL BE STRICTLY ENFORCED!
ALL PARENTS AND COACHES WILL BE
REQUIRED TO SIGN AND RETURN TO THE LEAGUE, A PARENTAL RESPONSIBILITY FORM.
THE UMPIRE WILL HANDLE ALL DISPUTES. ONLY THE UMPIRE MAY CONSULT WITH THE
M.J.B.L. BOARD DURING THE GAME. THE UMPIRE'S DECISION IS FINAL.
REMEMBER, OUR UMPIRES DO THE BEST THEY
CAN. THEY MAY NOT BE PERFECT, AND
MAY MAKE OCCASIONAL BAD CALLS.
3/20/2008
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